RABBITHOLE GAMES

We’re All Mad Here

Thought provoking games for Web, Android, & iOS games

we think

Games don’t make you think anymore

 

Our mission is to make games that artfully touch on social, economic, and existential topics without being preachy. Bye bye vapid era, hello post-enlightenment! Religion, economics, love – we must examine and explore all of these in an attempt to continually monitor our evolutionary progress. Join us in our journey of exploring the human. 

Creative

Success has become formulaic. Let’s challenge reality together and breathe life into game worlds. We’re not in it for a buck – we’re in it for the bang.

Cerebral

Games should be thought provoking. Our ancestors played games as a way to safely train. Our modern survival challenges have evolved and so have our games.

Connected

Join us on our delve into Web 3.0 including custom player owned economies, Play to Earn (P2E), and much more.

FEATURING

Our Games

Day Job

Experience life as an office working doing a rather mundane task. Press the keys as they are highlighted to make enough money to live. Life is what happens in between shifts.

Hare Brained

‘The life of a hareis a roller coaster of emotions. Fling your hares into your opponent’s in order to make them split. The last one standing wins this fast-paced arcade game.

stay up to date

When we create

 

Who we are

A couple guys from Texas looking to express ourselves via games. 

Our Philosophy

To explore the human condition is the work of art. To make realities is the work of software. To do both is the work of games.

Our Services

Creating web games that inspire, uplift, and challenge perspectives

 
Gabriel David

Hailing from the USVI, Gabe has been doing game development as a hobby for the past six years. He desires to create something grand – the type of game that makes you question your and your place in the world. Gabe graduated from Rice University after studying psychology and cognitive sciences. He has done work with large brands such as Sirius XM, Pizza Hut, Wingstop, and Panda Express. His industry learnings make for an adaptive and consumer focused approach to game design.


Jesus Jimenez
A Dallas native, the University of Dallas found this man fit enough to earn a degree in computer science and technology. He has been programming for all of his adult life and has worked with large corporations like AT&T and USAA. Fun loving but realistic, Jesus hopes to make games that satisfy his competitive and strategic spirit.

Address
Texas, USA baby.

E-mail address
support@rabbitholegames.com

Social Media
Facebook / Twitter